Recently, I have an idea of a puzzle game, and I thought it might be helpful to write a little post
about it and get feedback for the design first. So, here we go.
Arrows is an experimental puzzle game where you are given a 5×5 board with some arrows.
Your goal is to place arrows such that:
- All arrows on the board have an opposing arrow on the same line (either vertically, horizontally, or diagonally)
- All of the squares in the board must be filled with either an arrow or one or more arrow lines
An example of a complete Arrows game:
β¬ β . . β
β¬ . β¬ β¬ β
β . β β .
β¬ . β¬ β β
β¬ β . β β¬
An arrow line is basically the line two opposing arrows creates, here’s an example of an arrow line:
β¬ . . . .
. # . . .
. . # . .
. . . # .
. . . . β¬
Here, the #
are the arrow line of two diagonal arrows at the top-left and bottom-right of the board.
Do note that nested arrow lines are not allowed. For example, this board is illegal, because there are 4 arrows
on the same arrow line, with a smaller arrow line created from it:
β¬ . . . .
. β¬ . . .
. . # . .
. . . β¬ .
. . . . β¬
Notes:
- Originally, another rule is added which states that an arrow should not get in the way of an arrow line, but after doing some testing, I came to the conclusion that it is pretty much impossible for a randomly generated Arrows puzzle to be solved without violating this rule.
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